Games to Help Children Improve Memory and Problem Solving

Most parents would be happy to help their child improve their memory – even if it’s just so they can remember where they left their shoes or put down their coats. Even if your child has moved beyond answering “I forget” to every question you ask them, there are a number of ways for parents to help their child improve both memory and problem solving skills. The following are just a few examples of games that families can use to practice and improve memory and cognition – all without using electronics.

-        Category competition. Have fun as a family playing category competition. Gather enough pencils and papers for every player, as well as a timer. One player at a time picks a category, such as “colors”, “farm animals”, or “green foods”; players have until the timer runs out to list as many items as they can in the category.

-        20 questions. Most of us may remember this classic game from childhood. What few remember, however, is that it is a fun and engaging way to practice both memory and problem solving skills. The first person thinks of an object while the second person can ask no more than 20 yes or no questions to figure out what it is.

-        I’m going on a picnic. Ideal for road trips, this progressive memory game challenges players to remember items in a list. The first player begins by saying, “I’m going on a picnic and I’m taking…” before adding their item, such as bread. The next player would say, “I’m going on a picnic and I’m taking bread and …” before listing their own choice. This continues until a player can no longer remember the list! Make the game even more challenging by choosing items in alphabetical order such as apples, bananas, cherries, etc.

-        Multisensory learning. Make studying spelling words or math facts feel more like play with multisensory learning. Processing information in multiple ways can help move it from working memory to long-term memory. When studying terms for a test, for example, try writing down the definitions, spelling them out loud, or tossing a ball back and forth while reading them.

-        Name game. Assign one person as the clue giver; the clue giver comes up with an object, as well as five clues. The first clue should be abstract or vague with each subsequent clue getting more specific; the player who guesses the object correctly first gets to be the next clue giver. For the answer “banana,” for example, the first clue might be “edible” followed by “fruit,” “inedible peel,” “grown in bunches,” and “yellow.”